GV GameValueTools Fan-made tools hub

Games we cover

Two games in depth. More only when we can maintain them at the same bar.

2 live 5 on watchlist
Active build · 94% trend

Sailor Piece

Updated 2h ago

Codes, race tiers, boss drops, fruit values, and damage paths.

Codes · 12CalculatorTier List · 4Value List · 68Guide
Patch 5.9 · One Piece RPG Open hub →
Active build · 90% trend

Attack on Titan Revolution

Updated 5h ago

Codes, family tiers, titan progression, raid paths, and perk planning.

Codes · 9Family Tier List · 12Raid CalculatorRaid Guide
Patch 2.3 · Anime raid RPG Open hub →
Why only two? Every covered game needs codes, tier lists, and at least one live calculator or value list — all kept fresh. Two games let us hit that bar. When a third can join without letting the first two slip, it ships. See About for the full rationale.

On the watchlist

Candidates we're tracking. Each needs a sustained trend signal and clear tool demand before graduating to a live build.

Grow a Garden

Watching

Simulator with calculator-heavy search intent. Monitoring trend lines before adding.

The Forge

Watching

Crafting simulator with clear progression path. Waiting for player-count stability.

Jujutsu Infinite

Watching

Fighting game with tier-list demand. Competitive niche already well-served by rivals.

RIVALS

Watching

PvP loadout planner potential. Low code cadence keeps it off the priority list.

Block Tales

Watching

Quest-focused RPG. Guide demand is real but audience is smaller.

Common questions

How do you pick which games to cover?
We score candidates on heat, tool fit, SEO opening, update velocity, and monetization fit. A game reaches the front of the queue when it appears in multiple independent trend sources for at least two weeks and can support two or more tool types (codes + tier + calculator + value list).
Why only two games right now?
Depth over breadth. Every covered game needs a working codes page, tier list, and either a calculator or value list — all kept fresh. Two games let us maintain that bar. We'll add a third when we can sustain it without letting the first two slip.
Can I suggest a game?
Yes. Email the title and why it has tool-level demand (not just player count) to the address on our Contact page. We track every suggestion.